<!-- Replace <YOUR_API_ACCESS_TOKEN> with your LocationIQ token before using this code. -->
<!DOCTYPE html>
<html>
<head>
<meta charset='utf-8' />
<title>Draw Polygons</title>
<meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no' />
<script src='https://tiles.locationiq.com/v3/libs/maplibre-gl/5.24.0/maplibre-gl.js?v=0.1.9'></script>
<link href='https://tiles.locationiq.com/v3/libs/maplibre-gl/5.24.0/maplibre-gl.css?v=0.1.9' rel='stylesheet' />
<script src='https://tiles.locationiq.com/v3/libs/liq/liq-styles-ctrl-libre-gl-v5.js?v=0.1.9'></script>
<link href='https://tiles.locationiq.com/v3/css/liq-styles-ctrl-libre-gl.css?v=0.1.9' rel="stylesheet" />
<!--
You need to include the mapbox-gl draw plugin to have interactive drawing controls
-->
<script src="https://www.unpkg.com/@mapbox/[email protected]/dist/mapbox-gl-draw.js"></script>
<link
rel="stylesheet"
href="https://www.unpkg.com/@mapbox/[email protected]/dist/mapbox-gl-draw.css"
/>
<style>
body { margin:0px; padding:0px; }
#map { position:absolute; top:0px; bottom:0px; width:100%; }
</style>
</head>
<body>
<div id='map'></div>
<script>
MapboxDraw.constants.classes.CANVAS = 'maplibregl-canvas';
MapboxDraw.constants.classes.CONTROL_BASE = 'maplibregl-ctrl';
MapboxDraw.constants.classes.CONTROL_PREFIX = 'maplibregl-ctrl-';
MapboxDraw.constants.classes.CONTROL_GROUP = 'maplibregl-ctrl-group';
MapboxDraw.constants.classes.ATTRIBUTION = 'maplibregl-ctrl-attrib';
//Add your LocationIQ Access Token here - https://my.locationiq.com/
locationiq.key = '<YOUR_API_ACCESS_TOKEN>';
//Define the map and configure the map's theme
var map = new maplibregl.Map({
container: 'map',
style: locationiq.getLayer("Streets"),
zoom: 12,
center: [-122.42, 37.779]
});
//Add draw controls
var draw = new MapboxDraw({
displayControlsDefault: false,
controls: {
polygon: true,
trash: true
}
});
map.addControl(draw);
//Add listeners
map.on('draw.create', updateArea);
map.on('draw.delete', updateArea);
map.on('draw.update', updateArea);
//This function is called when a draw event is triggered (create, delete, update)
//API ref for all that you can do with the draw control: https://github.com/mapbox/mapbox-gl-draw/blob/master/docs/API.md
function updateArea(e) {
var data = draw.getAll();
//We are simply logging all the geometries into console
//Your first shape's points data can be found in features->0->geometry->coordinates
console.log(data);
//You can use http://turfjs.org/ to get bounding boxes, area, etc for these shapes
}
</script>
</body>
</html>