<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Draw Polygons - custom style</title>
<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
<script src="https://tiles.locationiq.com/v3/libs/maplibre-gl/1.15.2/maplibre-gl.js"></script>
<link href="https://tiles.locationiq.com/v3/libs/maplibre-gl/1.15.2/maplibre-gl.css" rel="stylesheet" />
<script src="https://tiles.locationiq.com/v3/js/liq-styles-ctrl-libre-gl.js?v=0.1.8"></script>
<link href="https://tiles.locationiq.com/v3/css/liq-styles-ctrl-libre-gl.css?v=0.1.8" rel="stylesheet" />

<script src="https://api.mapbox.com/mapbox-gl-js/plugins/mapbox-gl-draw/v1.0.0/mapbox-gl-draw.js"></script>
<link rel="stylesheet" href="https://api.mapbox.com/mapbox-gl-js/plugins/mapbox-gl-draw/v1.0.0/mapbox-gl-draw.css" type="text/css" />
<style>
            body { margin:0px; padding:0px; }
            #map { position:absolute; top:0px; bottom:0px; width:100%; }
        </style>
</head>
<body>
<div id="map"></div>
<script>
            
            //Add your LocationIQ Maps Access Token here (not the API token!)
            locationiq.key = 'pk.aa7f5d0539c5675b7f3429402939d8fa';
            //Define the map and configure the map's theme
            var map = new maplibregl.Map({
                container: 'map',
                style: locationiq.getLayer("Streets"),
                zoom: 12,
                center: [-122.42, 37.779]
            });
                        
            //Add draw controls
 
            var draw = new MapboxDraw({
               displayControlsDefault: false,
               controls: {
                   polygon: true,
                   trash: true
               },
                //This is OPTIONAL, only to show how to customize the style of the shapes (points, lines). More info here: https://github.com/mapbox/mapbox-gl-draw/blob/master/docs/EXAMPLES.md               
                styles: [
                    // ACTIVE (being drawn)
                    // line stroke
                    {
                        "id": "gl-draw-line",
                        "type": "line",
                        "filter": ["all", ["==", "$type", "LineString"], ["!=", "mode", "static"]],
                        "layout": {
                          "line-cap": "round",
                          "line-join": "round"
                        },
                        "paint": {
                          "line-color": "#D20C0C",
                          "line-dasharray": [0.2, 2],
                          "line-width": 2
                        }
                    },
                    // polygon fill
                    {
                      "id": "gl-draw-polygon-fill",
                      "type": "fill",
                      "filter": ["all", ["==", "$type", "Polygon"], ["!=", "mode", "static"]],
                      "paint": {
                        "fill-color": "#D20C0C",
                        "fill-outline-color": "#D20C0C",
                        "fill-opacity": 0.1
                      }
                    },
                    // polygon outline stroke
                    // This doesn't style the first edge of the polygon, which uses the line stroke styling instead
                    {
                      "id": "gl-draw-polygon-stroke-active",
                      "type": "line",
                      "filter": ["all", ["==", "$type", "Polygon"], ["!=", "mode", "static"]],
                      "layout": {
                        "line-cap": "round",
                        "line-join": "round"
                      },
                      "paint": {
                        "line-color": "#D20C0C",
                        "line-dasharray": [0.2, 2],
                        "line-width": 2
                      }
                    },
                    // vertex point halos
                    {
                      "id": "gl-draw-polygon-and-line-vertex-halo-active",
                      "type": "circle",
                      "filter": ["all", ["==", "meta", "vertex"], ["==", "$type", "Point"], ["!=", "mode", "static"]],
                      "paint": {
                        "circle-radius": 5,
                        "circle-color": "#FFF"
                      }
                    },
                    // vertex points
                    {
                      "id": "gl-draw-polygon-and-line-vertex-active",
                      "type": "circle",
                      "filter": ["all", ["==", "meta", "vertex"], ["==", "$type", "Point"], ["!=", "mode", "static"]],
                      "paint": {
                        "circle-radius": 3,
                        "circle-color": "#D20C0C",
                      }
                    },

                    // INACTIVE (static, already drawn)
                    // line stroke
                    {
                        "id": "gl-draw-line-static",
                        "type": "line",
                        "filter": ["all", ["==", "$type", "LineString"], ["==", "mode", "static"]],
                        "layout": {
                          "line-cap": "round",
                          "line-join": "round"
                        },
                        "paint": {
                          "line-color": "#000",
                          "line-width": 3
                        }
                    },
                    // polygon fill
                    {
                      "id": "gl-draw-polygon-fill-static",
                      "type": "fill",
                      "filter": ["all", ["==", "$type", "Polygon"], ["==", "mode", "static"]],
                      "paint": {
                        "fill-color": "#000",
                        "fill-outline-color": "#000",
                        "fill-opacity": 0.1
                      }
                    },
                    // polygon outline
                    {
                      "id": "gl-draw-polygon-stroke-static",
                      "type": "line",
                      "filter": ["all", ["==", "$type", "Polygon"], ["==", "mode", "static"]],
                      "layout": {
                        "line-cap": "round",
                        "line-join": "round"
                      },
                      "paint": {
                        "line-color": "#000",
                        "line-width": 3
                      }
                    }
                ]
               
            });
           
            map.addControl(draw);

            //Add listeners
            map.on('draw.create', updateArea);
            map.on('draw.delete', updateArea);
            map.on('draw.update', updateArea);

            //This function is called when a draw event is triggered (create, delete, update)
            //API ref for all that you can do with the draw control: https://github.com/mapbox/mapbox-gl-draw/blob/master/docs/API.md
            function updateArea(e) {
                var data = draw.getAll();
                //We are simply logging all the geometries into console
                //Your first shape's points data can be found in features->0->geometry->coordinates
                console.log(data);
                //You can use http://turfjs.org/ to get bounding boxes, area, etc for these shapes
            }
            
        </script>
</body>
</html>